David Sherwin

Designing for Positive Behaviors and Habits

PROMISE | BEHAVIOR | HABITS

Promise:

  • start with foundational research
  • hypothesize your test and validate

Behavior:

  • define a vocabulary
  • map behaviors

Habits

  • hypothesize
  • look for reoccurring habits
  • change the routine to connect the "cues" with the "rewards"
  • test with informed participants

// move fast & support people when designing your product

// every habit is an entry point into another habit

// there are only so many habits a person can take on

// you have to keep at it, make habits about learning

RSS | © For Always Elias Jones | letschat {at} eliasjones.com | @elithius | A Change is Gonna Come