David Sherwin
Designing for Positive Behaviors and Habits
PROMISE | BEHAVIOR | HABITS
Promise:
- start with foundational research
- hypothesize your test and validate
Behavior:
- define a vocabulary
- map behaviors
Habits
- hypothesize
- look for reoccurring habits
- change the routine to connect the "cues" with the "rewards"
- test with informed participants
// move fast & support people when designing your product
// every habit is an entry point into another habit
// there are only so many habits a person can take on
// you have to keep at it, make habits about learning